Improbable raises $ 150 million to develop metaverse interoperability

Improbable gets $ 150 million for Web 3.0

UnlikelyBritish company specializing in the development of technologies for metaverses and the virtual, has just raise $ 150 million to create “M²” (Square).

Msquared is defined as the result of the interaction between the blockchain and the metaverseand promises to interoperability between virtual worlds thanks to its unique “Morpheus” technology, whether for video games, entertainment, music or even fashion.

The round table took place within the a venture capital offer and managed to bring together 7 investorsincluding a16z and SoftBank Vision Fund 2, along with CMT, SIG, Ethereal Ventures and Mirana.

For Herman NarulaImprobable CEO, Web 3.0 and the metaverse will revolutionize our lives as we know them:

“We founded Improbable to deliver on the promise of online worlds that were more than just games – they were extensions of our lives. I believe that the movement of metaverses and Web 3.0, albeit very early, represents a new definition of our society towards an “economy of realization”, where the experiments carried out by an open network of creators and companies can create enormous opportunities for everyone. “

Msquared promises to combine the Morpheus technology developed by Improbable with interoperability of new services and Web 3.0.

👉 To go further: the 4 best promising metaverses for 2022 – Which crypto project to invest in?

Unlikely, pioneer of online worlds

Since 2012, Improbable has been providing solutions to video game companies so they can do so host a larger number of players at the same time. However, despite significant financial support, as evidenced by its fundraising 502 million dollars in 2017Unlikely, it undoubtedly had the flaw of being present too early in the industry.

The company, in fact, has suffered multiple setbacks, between the failure of several games and a significant turnover at the top management level. Narula, the current CEO, admits his beginnings were uncertain, ” its operation was more complicated than necessary “, he has declared.

Moreover Improbable has evolved and so have virtual worlds. For this, last year, Improbable revealed ” Morpheus », A technological solution that allows you to bring together more than 10,000 people at the same time in a virtual world.

A technological prowess compared to recognized virtual worldslike Fortnite, World of Warcraft or Call of Duty: Warzone, games focused on multiplayer with far fewer players than Morpheus allows.

Furthermore, metaverses, blockchains and NFTs are becoming more and more popular, data from 2021 testify to this. : $ 25 billion in volume for NFTs, which is the $ 15 trillion worth of cryptocurrencies that went through the platforms in the same year.

We could also mention the game The Sandbox and its partnerships with leaders in their field, such as Gucci, HSBC, Warner Music or more recently the French company Ledger. It would therefore appear that Improbable is on the right track riding the wave of metaverse success thanks to M²its new interoperability technology.

👉Read Also: Ledger lands in The Sandbox (SAND) metaverse to promote safety

Source: unlikely

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About the author: Massimiliano Prue

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Passionate about the world of decentralized finance and the news brought by Web 3.0, I write articles for Cryptoast to help make the blockchain more accessible to everyone. Convinced that cryptocurrencies will change the future very soon.
All articles by Maximilien Prué.

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